SNEHA NAGAR

Presence


Summary: Presence is a short movie set in 2050, where cities are consuming less carbon than they are emitting. Global heating is stabilizing as a result of a planetary network of carbon capture infrastructures. Today, in 2050, PRESENCE is one of the primary technologies implemented to battle climate change.

Softwares: Unreal Engine 4, Cinema 4D, Quixel Mixer, Premiere Pro and After Effects

Roles:

  • Build 3D Real-time Environments and Lightings in Unreal Engine 4
  • Animated props and assets and stimulated particle system in Unreal Engine 4
  • Worked on Storyboard development through conceptual sketches and 3D rendered views
  • 3D Modeled assets and added animation in Cinema 4D to Unreal Engine 4
  • UV unwrapped textures from Cinema 4D to Quixel Mixer and transported to Unreal Engine 4
  • Sound Editing, Movie Editing, Color Correction, and created Transition Effects using Premiere Pro and After Effects

Studio: UCLA AUD, Entertainment Studio, Fall 2022

Team: Sneha Nagar, Jooyong Kim, Kimia Mohammadi